The third edition of Steelworks Game Jam is about to begin! Between October 25th and 27th, we will meet again at the Nowa Huta Cultural Center to create, play, and have fun together during the last weekend before the spookiest holiday of the year, Halloween!

A game jam is an event where participants, grouped into teams, will test their skills in creating games within 48 hours.

The event is open to everyone, regardless of experience level – from professionals to beginners passionate about game design.

It’s a great opportunity to meet people from the industry, share knowledge, and acquire new skills. The most interesting projects will be rewarded at the end of the event!

The event is jointly organized by the Nowa Huta Cultural Center and the Indie Games Starter accelerator.

The goal of Indie Games Starter is to support small, ambitious game development teams on their path to success through mentoring, marketing, assistance in publishing, and porting games.

We invite everyone, from enthusiasts to professionals. Minors must have written consent from a guardian. Join the jam, create the game of your dreams, and win amazing prizes!

SUMMARY

What?  Steelworks Game Jam 3

Where? Nowa Huta Cultural Centre, al. Jana Pawła II 232, 31-913 Cracow

When? October 25-27, 2024

Who can sign up? Teams of 1 to 6 people. If you are a minor, we need parental or guardian consent

When is the deadline to sign up? Until October 18th, 11:59 PM

GAME JAM SCHEDULE

October 25 – Friday

  • 16:00 – participant registration, team formation, and setup of workstations

  • 18:00 – Jam start

  • 19:00 – official steam start

October 26 – Saturday

  • 15:00 – project consultations

27 October – Sunday

  • 18:00 – Jam finish

  • 18:15 – start of the stream featuring the submitted games

  • 20:00 – results and award ceremony

WHERE WE ARE

NOWA HUTA CULTURAL CENTRE

al. Jana Pawła II 232

31-913 Cracow

JURY

Jakub Bałuszek-Sobolewski

CEO of Indie Games Starter, a publisher bringing together independent game developers. Previously, a recruitment specialist working with the California-based game publisher DreadXP. Additionally, an entrepreneur in the educational and audio production sectors for computer games.

Ted Hentschke

Originally from sunny San Diego, California, Ted started his career at Dread Central, where he launched Dread XP – a publishing and game studio. He is currently the Head of Production at the publishing company Critical Reflex.

Kamil Judasz

Head of Marketing at Render Cube, which is currently developing the game Medieval Dynasty. Previously worked at PlayWay and RedDeer.Games, where, due to high publishing activity, his portfolio expanded to over 100 PC games and 50 console games, supporting them in community building and marketing. Outside of work, he’s a fan of roguelike and MMORPG games. As a hobby, he plays volleyball and collects everything related to Pokémon.

Barbara Kciuk

Narrative designer at Bloober Team. She has worked on titles such as Blair Witch and The Medium. A fan of ultra-indie games, various experiments, and everything unconventional.

Karol Skóra

A fan of MMORPGs, strategy games, and tabletop RPGs. Game designer and mentor at Indie Games Starter.

TERMS & CONDITIONS

CONTACT

Have you got any questions? Get in touch with us via [email protected] or our Facebook page!